﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using CGOnline.Server.Core;
using System.Runtime.Serialization;

namespace CGOnline.Server.UserLayer
{
    [DataContract(Namespace = "CGOnline.Server.UserLayer.UserConfig")]
    public class UserConfig:ConfigBase
    {
        public UserConfig(AccessRestrictions ar) : base(ar) { }
        [DataMember]
        public Identity UserIdentity { set; get; }
    }
}
